I’ve been blessed with the best colleagues in the world. One of my North American colleagues had bought this shiny Funko and another colleague brought it back with him to Belgium (in exchange for some Belgian chocolate ?)
I have to say it’s a lot shinier than I thought it would be, but it’s great to have Destro as an addition to my collection. Now I’ve got all the G.I.JOE (& Cobra) Funko Pops that are released.
Snake-Eyes and Roadblock are getting outnumbered though, with 2 CC’s and 2 SS’s, and now Destro hogging all the shelf space for Cobra.
We’re not going to talk about some Japanese car manufacturer taking over an American car factory, but about the Joe’s first real Marine, Ettienne R. LaFitte, better known as Gung-Ho.
Shown here in his dress blues, is actually also how I first got to know the figure. I hadn’t read any of the comics or seen the cartoons when I started collecting (okay, back in the day it was called playing) with Joes. So I had no idea how Gung-Ho looked like in his more regular Joe outfit. I have to say, he scrubs up nice 🙂 With the pornstache, bald head, bare chest, … I can’t help but think of The Village People. Y-M-C-A, it’s fun to — ok, let’s not go there.
In the comics, Gung-Ho is part of the backup team in Alaska when Cobra’s new specialist (Destro) first appears. He is later assigned to the guard detail on Cobra Commander, eventually getting injured at the hands of Storm Shadow, leading to the discovery of Snake-Eyes and Storm Shadow sharing the same tattoo.
Between 1983 and 2015, 21 figures of Gung-Ho (or Gung Ho) have been released. Surprisingly, most of these show him wearing a shirt. The first figure of Gung-Ho I had, was the dress blue version of 1987. In my younger self’s headcanon, he was some sort of Army Brass, a high ranking officer coming down to inspect the Joes. I have a few of the later iterations now and I have to say, he’s not my favorite Joe, but I suppose it’s admirable that he runs around bare-chested a lot, dropping that huge USMC tattoo on his chest in your face.
In the cartoons, Gung-Ho is always there, fighting for freedom over land and air. But mostly, showing off… see below. Or talking to his gun as if its a child.
That’s all for now. Next time, we’ll aim for the moon and end up somewhere in space.
Yeah, that title is straight out of a Disney movie title song. I swear. Google it!
It is kind of appropriate for the #61 Impel Trading Card we will take a look at today. Ladies and Gentlemen, meet Wet-Suit.
Although I was born and raised in a small seaside town, I’m not a huge fan of swimming and diving. So aquatic themed Joes/Cobras and their vehicles don’t rock my boat (pardon the pun). The only exceptions are probably the Cobra BUGG and Hammerhead. How cool are those? Totally non-functional, but boy do they look good.
Back to today’s Joe though, Wet-Suit is a Navy Seal. Best of the best, toughest of the toughest. Obviously, this guy would be a member of the G.I. Joe team. One of my all-time favorite stories is the one told in Special Missions #1. Wet-Suit is part of the team that is sent undercover into the Baltic Sea to extract a Russian defector. The story really pulls you in and the twist at the end is just sublime.
In the cartoons, the most remarkable feature of Wet-Suit is his constant rivalry with Leatherneck, portraying that of Navy vs Marines. I do believe that Wet-Suit entered an Ultimate Fighter kinda tournament, but it was a Cobra scheme. Details are a little foggy, I need to rewatch the Sunbow series again pretty soon.
As far as the figures go, I only have the v4 from 1993 out of the 12 figures made. The bright orange and black design does look quite good. As for the other figures, well, like I said, the nautical thing doesn’t really do it for me, so I’m not actively looking to add more divers to my Joe collection, but that doesn’t mean, I’ll let them sink 🙂 Maybe when I get my very own USS Flagg, I’ll add more water Joes to my collection. That’s right, it says ‘when’, not ‘if’. Positive thinking people!
Before I leave you remembering someone that looked better in a wetsuit than Wet-Suit. Don’t get too enthusiastic or overzealous for the next post…
Now, as promised, Miss Lara Croft sporting a wetsuit.
I get up, and nothing gets me down You got it tough. I’ve seen the toughest around And I know, baby, just how you feel You’ve got to roll with the punches to get to what’s real.
Welcome back! I’ve been recovering from a back injury and haven’t had the time nor longing to write some. But I’m getting better now and so here we are again with a new post.
In the last 2 posts, we tackled the Original Joe team and the 2 Cobra infantry soldiers. This time around we take a look at the 1982 vehicles, displayed on the Impel Trading Cards #54 through #60. As with most of the original figures, I don’t have a lot of these in my collection. Let’s jump right into it, with #54 the J.U.M.P. Jet-pack. The J.U.M.P. Jet-pack, giving your Joes wings since 1982. And probably some very serious burns and loss of legs… I definitely can see the charm of being able to fly to do recon or even attack the enemy. But this just isn’t practical. Not alone the safety issues (these people are professional soldiers, they can handle the heat), but the maximum range is only 10 miles and with a top speed of 210 MPH, this means about 3 minutes of flight time… (I know I’m ignoring acceleration, elevation and well, physics really, but it’s G.I.Joe, they’re above all that). The toy was released in 1982 without a figure – smart marketing if you ask me. That way you should buy multiple Jet-packs for all your Joes 🙂 The next year, Grand-Slam was included in the package. He was depicted with the J.U.M.P. Jet-pack on card #50. The J.U.M.P. Jet-pack was used in the cartoons and the movie. Just wanted to mention this to link to the intro on Youtube again… Gotta love that intro.
Now on to #55, the R.A.M. The box art for the RAM  shows a green shirt driving wearing a helmet with a microphone. One might think it was Breaker, but there’s no beard. The card art here shows some beard but then the helmet doesn’t have a microphone. Clearly, any Joe can handle the RAM. In 2008 the RAM was renamed RAM Cycle and was released with Cpl. Breaker together with a Cobra Flight Pod (that’s the official name, I always thought that Trouble Bubble was actually its name) with a Tele-Viper. I don’t know where exactly, but I remember seeing Lady Jaye driving the RAM. So let me leave the RAM with a little homage to that. Next up is #56, the FLAK. The FLAK is actually one of the 1982 toys I have in my collection. I bought a bunch of comics and figures from a fellow collector and to my surprise, a FLAK was included as a gift. It’s the 2008 version, but this one has the same colors as the 1982 original. It’s a realistic looking cannon, that can be manned by any greenshirt. I see it as a base camp toy. A defense weapon that is fixed on a base, ready to shoot at incoming Rattlers or Fangs. The FLAK was renamed F.L.A.K. Cannon in 2009, cause you know, it’s a cannon. People probably didn’t get that at first. In 2013, the Night F.L.A.K. was as part of the Collector’s Club Convention Exclusives. I have to say, it looks good in black. Moving on to #57, the V.A.M.P. In 1984, the V.A.M.P. Mark II was released, just 2 years after the Mark I. The Trading Card goes on about how good the Mark II is but the image clearly shows the Mark I from 1982. The V.A.M.P. was released with Clutch. This is probably one of the most used vehicle designs over the years, but I only have one in my collection and that’s the 2014 Danger at the docks version. Technically you could argue I have 2, question is, is the Tiger Sting a V.A.M.P. or a Stinger? Because of the whole story around the Tiger Force and it using vehicles they “recovered” from Cobra, I’ll go with a Stinger and so I only have one V.A.M.P. Not much more to say, I like the vehicle. It’s one of the more realistic vehicles in the Joe motor pool. I’m gonna have to get more of them, loose that is. #58 gives us the HAL. Ah, the HAL… Very effective if you use it to drop on a big robot. Other than that, not the best of Joe weapons. The HAL was released with Grand-Slam, being the popular figure he is, he was then released with the JUMP jetpack for its second release. Again, a more realistic looking vehicle, but fairly simple and a lot like the FLAK, more a toy to use at your base, not something you want to drag up a flight of castle stairs to use as a lockpick. Only to leave it there when the whole building blows… I guess cost efficiency was not something the Joes brass were thinking about. Moving on to #59, the MMS. G.I. Joe was way ahead of their time, already talking of MMS in 1982, when cell phones weren’t even invented yet. The Mobile Missile System is useful, and sort of realistic – again, this is a constant for the early vehicles. Somehow it just doesn’t seem as attractive a toy as say a VAMP or RAM. It did come with the leader of the gang, Gen. Hawk, so I guess they used that feature to promote this toy. Don’t think they would have sold a lot without the free figure incentive. I’m facing a bit of a dilemma. I like it when toys are somewhat realistic. On the other hand, I do love some of the wacky vehicles the Joe line produced. Vehicles like the MMS here are realistic looking and could even work in real life (probably), but still I’m not looking to add it to my collection. If you happen to have a Cobra BUGG, I’d instantly buy it (at a reasonable price). Mixed feelings. Hard to put to words too. I don’t dislike them and they’ll probably end up in my collection someday, but just when I happen to come across them, I won’t go searching for them. Maybe it’s because I’ve never seen these in stores here, and didn’t see them until I read the comics when I was a teenager. Out of sight, out of mind… But always looking 🙂
The final vehicle for today is without a doubt the most impressive one of the lot, the M.O.B.A.T. The M.O.B.A.T. is about as real as you can get to an actual military vehicle. On top of that, the toy actually moved on its own. This tank is a BEAST. With a 130mm anti-armor cannon as the primary weapon, secondary weapon is the .50 caliber machine gun with 1,500 rounds of ammunition. The MOBAT is powered by two gas turbine engines (the toy by batteries :-)) and can reach 60mph on an open road and 45mph driving cross-country. It can submerge in water for up to an hour due to retractable snorkels and air-tight hatches.
I really like the M.O.B.A.T. Unfortunately, it’s hard to find over here, but I was lucky to score an Action Force Battle Tank, which is basically the same vehicle, but with a different color scheme. Seriously, just look at how cool this thing is, even in a pretty old commercial, still looks better than 90% of the toy commercials they’re airing now.
Well, that’s all for now. Next time, we’ll go where the people aren’t (according to Ariel that is).
Welcome back to the blog! This week’s post will be shorter than the last one 🙂 If you haven’t read the previous post on the Original Joe Team, do so now and then get back here to read all about the 1991 Impel Trading Cards #51 and #52 which we had to skip to add General Hawk to the team post.
We’re starting this one off with #51, the Cobra Viper.
The figure portrayed here does differ from the Viper figures. This figure is the Cobra (soldier) released in 1982 alongside the 13 original Joes and the Cobra Officer. CC was also available, but at first only through mail-in. The Viper (the figure with the cool looking visor helmet) was released in 1986. I guess that by 1991 (when the Impel Cards were released), the Vipers were commonly known as Cobra’s Infantry.
The Vipers are the Cobra Greenshirts. Bottom of the hierarchy, but that doesn’t mean they’re not fearless. They are the ones that charge forward while CC is yelling ‘COBRA, Retreat!’. They are mercenaries, hired help, and if they have any doubts, they’ll probably end up being strapped to the Brainwave Scanner for attitude rearrangement.
They are just generic troopers. Only one guy ever stepped up. Scarface. He was actually a Cobra Courier, but who’s saying that is better than a Viper?
As I may have mentioned in the previous post, I don’t have a lot of the 1982 figures and so I don’t have a Viper in my collection. I’m not much of an army builder myself. One of each is my motto! But I do see the attraction some people may have to build armies of these Vipers. Losing armies, but still armies 🙂
There are 29 (before you freak about that number, Snake Eyes has 70+ figures) figures released. Most of them in the distinctive Cobra blue with red sigil, but some have other colors. Still, the Cobra Royal Blue is a beautiful color and I prefer that to the other color schemes.
In the army of the blind, the soldier with one eye is the general. The best of the worst. Cobra’s forces have never been very successful. A lack of competent leadership? Perhaps. I blame the middle-management. The Cobra Officers are just incompetent to belay and execute the delicate and precise winning strategies that Cobra Commander concocts.
There have been 12 different figures of the Cobra Officer. Considering the 29 different Vipers we had, it’s safe to say that Officers have a better chance of survival than the Vipers do.
In the cartoons, both of these figures are like Stormtroopers. Sure, they see the enemy. They know how to fire a (laser) gun. They just don’t think of putting 1 and 2 together. No wonder that Dr. Mindbender started working on the B.A.T.’s as Cobra’s foot soldiers. They are even more expendable…
That’s it for now. Next time we’ll listen to some Van Halen.
Happy collecting and YoJoe!
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